Target Status Information
Number of selected target.
TARGET REFERENCE #
Number from target type list.
TARGET TYPE #
Number of site that target is located
TARGET SITE #
ON/OFF; if ON, hostile activity in-
cludes electronic missions (radar) and
threat weapons firing at ownship.
When hits on ownship are enabled, the
5-digit malfunction number associated
with the hit is displayed.
ON/OFF; when ON, target travels over a
Number of pathway that target will
t r a v e l from target site. (Refer to
TARGET SITE PATHWAY detailed display.)
Ground target speed from 10 to 40 kph
in 10-kph increments is displayed; speed
for helicopter targets is up to 200 kph.
7-41. TARGET TYPES LIST.
available targets and depicts the name, type number, and whether it has a radar or
weapons system available. These targets can be placed on the target sites avail-
able in the visual gaming area. Targets are selected and placed via the TEE's or
manually via the target control page. The list includes 44 different vehicles.
a. The target types list page is in group 5 (TARGETS) and can be accessed via
the data entry keyboard by calling up CRT page 531 and using page forward or page
back to access 531B and 531C. The target TYPE # on CRT page 531A-C is the same
reference number that is depicted on the target status page, and is the number to
be used when designating target type for TEE's and the target control page. Each
target type that appears in the computer-generated visual scene is shown in figure
7-41. The graphic illustrations are shown in the same level of detail as would be
seen close up or through sensor magnification.
The SA-4 appears as an SA-6, and the FLATWHEEL radar appears as
a KRAZ-255B truck. However, it is not difficult to discriminate
between the simulated electronic emissions. The I-HAWK can only
be placed on fixed target sites.